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Guilds, the Guild Hall and Guild Perks

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Guilds, the Guild Hall and Guild Perks

Guild size, Guild Perks and Renown, the Guild Charter ranks, Bring Your Guild, the private Guild Hall and the daily Guild Feast.

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The basics

Guilds on pRO

SizeA guild starts at 16 members and gains 2 for every Guild Extension level, so the biggest guild holds 36.
One seat per accountGuild membership belongs to your account, not to one character. An account takes one seat and can be in one guild; the seat moves to whichever of your characters you play.
Guild storage600 slots, open from the start: no Guild Storage skill needed.
AlliancesOff. A guild can still declare up to 3 enemy guilds. Both limits are small on purpose while the community is small.
Guild levelWorks as it always has: guild EXP from the tax your members pay while they hunt, and guild skills as the guild levels up.
Guild RenownA separate score that belongs to the guild. Members earn it by playing and by giving zeny at Zonda, and it decides the Guild Perks every member gets.
Guild warsGvG team battles and Field Conquest are where guilds fight. War of Emperium comes in a later episode.
New For every member

Guild Perks

Every member of a guild gets the perks of the highest Renown tier the guild has reached, for as long as they stay in it. There is nothing to claim: the perk is on your character within a few seconds of logging in, and a new tier reaches everyone online within 5 minutes. Leave the guild and it goes; join another and you get that guild's tier.

RenownBase and job EXPDropsMax WeightDamage to Boss monsters
Tier 12,500+2%+2%nonenone
Tier 225,000+4%+4%+100none
Tier 380,000+6%+6%+250none
Tier 4200,000+8%+8%+350+2%
Tier 5400,000+10%+10%+500+5%

The tiers do not add up: a Tier 3 guild gives the Tier 3 row. The drop bonus raises every drop, cards included. The Boss damage works on MVPs and Boss-type monsters while you hunt; it is off on GvG, castle and battleground maps.

Earned by the whole guild

Guild Renown

Renown belongs to the guild. A member who leaves takes none of it with them, and it never runs down.

A full day of daily quests+30 Renown for each member who finishes the day's Quest Board dailies.
An Emperium Defense clear+25 Renown for each member inside at the clear. Emperium Defense
A Field Conquest war won+1,000 Renown to the winning guild. Field Conquest
A World Boss Box+100 Renown to the guild of each member who gets one. World Boss
Zeny at Zonda1 Renown for every 10,000 zeny, up to 3,000,000 zeny per account per day (the day turns at 5 AM, Philippine time). Zeny only: nothing from the Cash Shop raises a guild.
Eden HQ

Zonda, the Guild Steward

Zonda stands in Eden HQ: from the lobby, take the members door and follow the corridor. She also runs the Guild Charter and Bring Your Guild, and takes members into the Guild Hall. She turns zeny into Renown, lists the perks and keeps the guild boards: the top guilds by Renown, and the top contributors of all guilds or of your own. The same boards are in the Guilds row of the Rankings Board in the Eden HQ lobby, and on the Rankings page. A staff guild never appears on these boards. A gift cannot be taken back.

How far zeny alone takes a guild

The Renown each tier needs, and what that is in zeny at Zonda. Dailies, Emperium Defense, Field Conquest and the World Boss count too, so a guild that plays together gets there sooner.

Renown neededZeny at the Steward
Tier 12,50025,000,000
Tier 225,000250,000,000
Tier 380,000800,000,000
Tier 4200,0002,000,000,000
Tier 5400,0004,000,000,000
New For big guilds

The Guild Charter

The Charter ranks a guild by its verified members, every Monday at 5 AM, Philippine time. A member is verified when they have played 20 hours for real (online with Assist Mode off, not idle and not vending), are base level 70 or higher, and have been in the guild for 7 days. At most 2 accounts on one computer count, and an account counts for the first guild it is verified in, once ever.

Verified membersLeader's RallyRenown, onceFavor in the weekly box
Banner10+10%2,50010
Warband20+15%10,00015
Legion30+20%25,00020
Full Banner36+20%50,00025
Moving up and downA guild moves up the Monday it has the members, and the leader gets the rank's title (achievements). It drops one rank only after 2 Mondays in a row below the count. A rank's Renown is paid the first time the guild reaches it.
Leader's RallyOnce a day the leader blows the Leader's Horn (from Zonda). With at least 10 members on the leader's map, Assist Mode off, every one of them gets more EXP and drops for 60 minutes. A stronger Battle Manual or Bubble Gum is never lowered.
Guild Supply BoxEvery Monday, by mail, to each verified member still in the guild: 20 Siege White Potions, 10 Siege Blue Potions and a +5 stat food, plus Rachel's Favor. Warband adds an enriched ore, Legion another one and a Token of Siegfried, Full Banner 3 Kafra Cards and a second food. One box per account a week, whatever the guild.
The Guild HallFrom Banner, the guild has its own Guild Hall, and each rank opens more of it.
New Moving a guild to pRO

Bring Your Guild

A guild that arrives with its members gets a starter pack on the day it arrives. The leader gathers the members on one map and picks "Count the arrivals" at Zonda, the Guild Steward (Eden HQ). A member counts when they are online on the leader's map, Assist Mode off, not idle, base level 50 or higher, at most 1 account per computer, and once ever: an account counted for one guild never counts for another. New members can be counted for 30 days after the first count.

10 countedThe guild goes to level 10 at once, and the Treasury opens.
20 counted30 days of VIP for every counted member, and for every member counted later.
30 countedThe Guild Hall, at the Banner level until the Charter ranks the guild higher.
36 countedA server-wide announcement.

Cash Points for the leader

Within the same 30 days, when the counted members still in the guild reach a size and an average base level, the leader collects Cash Points from Leilah, the Cash Point Teller in Eden HQ. Each step pays once, 50,000 in all.

Average levelPaid to the leader
10 membersaverage base level 7010,000 Cash Points
20 membersaverage base level 8010,000 Cash Points
30 membersaverage base level 9010,000 Cash Points
36 membersaverage base level 9520,000 Cash Points

The Treasury

Every counted member has an allowance. The leader, or the positions the leader names, hands it out by mail. What comes out is bound to the guild and is deleted if the member leaves.

Most per member
Guild Siege Supply Box10
+5 foods30
Battle Manual15
enriched ore5
Token of Siegfried3
Kafra Card10
New A private hall for each guild

The Guild Hall

The old Prontera castle and its grounds, a private copy for each guild. It opens at the Charter rank Banner, or when 30 members are counted in Bring Your Guild. Enter through Zonda, or with a Guild Hall Key (from Zonda) from any town or field; not from PvP, GvG, battleground or instance maps. You arrive in the Guild Yard and walk into the castle through its front door. It needs client patch 367, which the patcher applies.

The Guild YardA Kafra whose first option is Save: your save point becomes your guild's hall, and dying or logging in brings you back there. She also opens your storage and the guild storage. A Quest Board, and four corner buildings: Supplies (potions, wings, arrows and traps at town prices, and the refine ores Phracon 240z and Emveretarcon 1,200z), the Forge (a Blacksmith who refines and a Repairman), the Card Desk (Demi, the Card Desocketer) and one room still empty. The yard has day and night.
The castleThe Hall Keeper with the Trophy Board, and a Kafra.
Warband and upThe Hall Healer (full heal, ailments cured) and the Hall Acolyte (Blessing, Increase AGI, Impositio Manus, Angelus and Gloria for 20 minutes, and Magnificat for 2 minutes), 5,000 zeny each. Or the hall bundle at either of them, 15,000 zeny: the heal and cures, the Acolyte's full set and Assumptio for 2 minutes.
Legion and upThe Hall Warper, free: Prontera, Geffen, Payon, Morocc, Alberta, Izlude, Aldebaran, Comodo, and the field your guild holds in Field Conquest. Also the open fields, by region, for a fare per jump: free up to base level 40, 2,000 zeny to level 70, 5,000 zeny above. The field of a Field Conquest war is closed while the war runs, and PvP, GvG and no-warp maps are never offered.
Full BannerThe Trophy Room at the Hall Keeper: the guild's all-time records.
Every dayThe Guild Feast at noon.

No upkeep.

New Every day at noon

The Guild Feast

Every day at 12:00 each open Guild Hall serves a 30-minute feast at the banquet table: four Lv 10 stat dishes, one served every 7.5 minutes. Each member tastes each dish once. Every dish you taste gives its stat +10, and the more dishes you have tasted, the bigger the EXP boost and the shorter the food time:

Every tasted dish lastsEXP
1 dish1 h 45 min+25% for 15 min
2 dishes1 h 30 min+50% for 30 min
3 dishes1 h 15 min+100% for 45 min
4 dishes1 h+200% for 60 min

The feast's EXP boost replaces any EXP boost you have, a Battle Manual included; the dish warns you first.

Figures on this page are read from the live server. Last checked 23 October 2026. Back to the wiki

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